Monday, September 19, 2005 |
Why Peter Handrinos Hates Football
I hate the fact that high school ball causes more than a dozen deaths and more than 400,000 serious injuries each and every year. To teenagers.It goes on. Man, what a rip!I hate that it’s such a brutal sport more than 100 players are out in any given week with shattered bones, ruined joints, ripped and frayed muscles, and bruised organs. And that an estimated two-thirds of all players leave the game with serious, lifelong injuries.
I hate the fact that players are using ever-more advanced weight training and undetectable steroids to train themselves as human missiles (and targets), thereby ensuring that the game only becomes more destructive and painful as time goes on.
I hate the trash-talk, casual cruelty, and indifference that comes along with inflicting and absorbing massive amounts of physical punishment on the field. And, no, I’m not shocked and amazed that an estimated 40% of all NFL players end up being charged with serious felonies like drug trafficking, domestic abuse, assault and battery, and even murder.
Football is beautiful because it's the sport nobody really understands. Therefore, it accomodates all sorts of interpretations and yet refutes them all. You can look at individual play and qualify it against statistical analysis. You can look at time management and ball position. You can try to break down exotic formations and schemes. But you will always be kinda wrong, and that makes football awesome! ;)
I used to like football, but a couple of years ago one of the teams in the playoffs was very successful with their strategy of "Injure the other team to the point where they're ineffective." I just couldn't stand that.
I'm surprised you would find that controversial. Much of that is really a product of better technology, especially in being able to time how fast the opponent's QB makes a decision, the offensive line to produce a gap, how fast the WR goes, and so on. That in turn influences how the person will set up his blitz packages and zone coverages. Even something like ball and time management -- what to do if you have X lead with Y time -- is less based on a "coaching philosophy", than statistical evidence given a situation, formation or scheme. The reason why the league is considered "copy cat" is that, most of the game planning is spent on exposing weaknesses in current schemes. It's always been that way, but now parity makes game planning (specfically, the gathering and interpretation of data) 75% of the intended outcome for most teams. Basketball works more like football now, especially after the zone was made legal again, since it lets basketball coaches set up traps to push star players into low-percentage shots and high-rebound situations. Of course, it's killing basketball too.
Football and baseball are irreconcilably different, I guess. Baseball has a great player's union; football has a weak union. Baseball has no sense of time; football is won on time. Writers yap about mystique in baseball; same writers go on with technical jargon in football. Baseball trades on its past; football is addicted to instant gratification. Baseball loves moral dilemnas and traditions; football embraces decadence and excess. If they have something in common, it's that Americans love baseball and football, but don't play cricket or rugby.
<< It may be heavily stat dependent, but it's still brutal. >>
Yup, that it is. A journalist friend of mine says that football, seen live at ground-level, during the last 2-3 minutes, is actually frightening. The mix of velocity and size is not unlike watching cars crash into each other. Again and again. A professional hockey season is even more brutal.
But it's also fascinating looking at the advancements made in conditioning and exercise physiology due to football and hockey programs, which in turn trickle down to baseball, basketball, tennis, and other sports.
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